In Bloom

Simon Mikael Ågren

Junior Programmer

I am a junior programmer situated in Umeå, Sweden and currently studying at Futuregames Umeå.

I have been playing games since I was 5 and got to try making some small games when I was 12. I've wanted to make games professionally ever since. I take great enjoyment in turning thoughts to creation.

Skills

Languages

  • C#

  • C++

  • Blueprints

Engines

  • Unity

  • Unreal

Tools

  • Visual Studio

  • Perforce

  • Github

  • Jira

  • Miro

In Bloom

In Bloom

Itch Link

The third Game Project I worked on at Futuregames. I primarily worked with player movement, the combat, checkpoint system and Fmod sound implementation.

Made with: Unreal Engine

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Vanguard

Vanguard

Itch Link

The second Game project at Futuregames. I did all the shooting, projectile behaviour, base entity behaviour and enemy behaviour.

Made with: Unity

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In A Bad Mewd

In A Bad Mewd

Itch Link

The first Game Project as a part of my Education. I made player movement, behaviour and Attacking.

Made with: Unity

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Blood And Bullets

Blood And Bullets

Netlify Link

Game made by me with a JavaScript engine by Jens Andreasson.

Made with: JavaScript

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Super Judgement Ball

Super Judgement Ball

Netlify Link

Game made fully by me. Based on a Phaser 3 tutorial.

Made with: Phaser 3

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Contact Info

Phone number: +46-73 073 85 80

Work Email: SimonMikaelAgren@gmail.com

LinkedIn: www.linkedin.com/in/simon-ågren-b5810a293